12/17/2023 0 Comments Poe witchfire brew max curse![]() ![]() Marks do not have a duration and will apply permanently on a target within a certain distance until removed or moved to another target.Īn entity can only mark one target at any time. Marks are spells which apply a curse to a single target. Hexes cannot be applied to targets that are Immune to Curses. They cast me aside as if I am some bastard child. via Unholy Authority or Cospri's Will Cospri's WillĪssassin's Garb Evasion: (1842-2433) Requires Level 68, 183 Dex 3% increased Movement Speed (150-200)% increased Evasion RatingĪlways Poison on Hit against Cursed Enemies Curse their vile Council, Hexes can be applied to monsters or players with Hexproof, causing them to be considered cursed, but will be unaffected by any debuffing stats unless the user can bypass Hexproof (e.g. Increased curse effect listed on the modifier is relative to the Level 1 version of the curse. Hexes can appear as modifiers on equipment and maps, which applies the Level 1 version of the curse on the specified target. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. It does not grant a bonus to your character, but to skills in sockets connected to it. +(0-1) to Level of Supported Curse Skill Gemsġ% increased Area of Effect of Supported Curse Skills This is a Support Gem. (80-88)% increased Area of Effect of Supported Curse Skills Supported Curse Skills apply their Curses as Auras ![]() or Awakened Blasphemy Support Awakened Blasphemy Support Support, Hex, AuraĬan Store 1 Use(s) Requires Level 72 Supports hex curse skills, turning them into auras that will apply their effect to all enemies in an area around you. (0-76)% increased Area of Effect of Supported Curse Skillsġ% increased Area of Effect of Supported Curse Skills This is a Support Gem. Supported Curse Skills also count as Aura Skills Hexes can be turned into an aura by linking it with either Blasphemy Support Blasphemy Support Support, Hex, AuraĬan Store 1 Use(s) Requires Level 31 Supports hex curse skills, turning them into auras that will apply their effect to all enemies in an area around you. has Hex gem tag, but they are not Hex Curse skills. This Spell's Cast Time is added to its Cooldown if TriggeredĬhaos Damage with Hits is Resisted by lowest Resistance insteadĤ0% more Damage with Ailments if Enemy is Hexedġ00% more Damage with Hits if Enemy is HexedĠ.5% increased Area of Effect Place into an item socket of the right colour to gain this skill. If the enemy was Hexed, also deals area damage to other enemies around the target, boosting damage and removing Hexes from those enemies in the same way. and Hexblast Hexblast Spell, AoE, Chaos, HexĮffectiveness of Added Damage: 340% Requires Level 28 Deals chaos damage to a single enemy, dealing more damage if they are Hexed, then removing the Hex. This Gem can only Support Skill Gems requiring Level (24-70) or lowerĪpplied Curses have 0.5% increased EffectĠ.5% increased Effect of Supported Curses Place into an item socket of the right colour to gain this skill. Modifiers to Spell Damage apply to this Skill's Damage Over Time effectĥ0% increased Debuff Duration per Curse applied Only applies Hexes from Curse Skill Gems requiring Level (24-70) or lowerĭeals (45.6-895.6) Base Chaos Damage per second This skill cannot be used by Totems, Traps, or Mines. The debuff deals more damage and lasts longer for each hex applied this way. Linked hex curses are also applied to those enemies. Bane Bane Chaos, Trigger, Spell, AoE, Duration, HexĬast Time: 0.60 sec Requires Level 24 Applies a debuff to enemies in an area, which deals chaos damage over Time. Note that the term "Hex" by itself refers specifically to Hex Curse skills. Hexes are spells which apply the curse in an area of effect. The total Curse Effect value can be calculated as the sum of any added Curse Effect, multiplied by the sum of all increases and reductions to Curse Effect, multiplied by all more and less Curse Effect modifiers.Ī the total amount of added Curse Effect a ∈ N 0 b the total amount of increased Curse Effect b ∈ N 0 c the total amount of reduced Curse Effect c ∈ N 0 d the total amount of more Curse Effect d ∈ N 0 e the total amount of less Curse Effect e ∈ N 0 \color For more information about the symbols, see sum and product notation.Ĭurses are split into two categories: Hexes and Marks. Monsters and maps can have modifiers that make them (or monsters inside of them, in the case of maps) hexproof or immune to curses. Curses are removed when the entity that applied them dies or leaves the area. Curses have a limited duration, but can be refreshed by applying a curse again. ![]()
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